so I’ve put together the following example to connect to a stratum v2 pool, but it’s timeouting every time. It’s basically just modified from the readme of https://github.com/plizonczyk/noiseprotocol, but using the
Noise_NX_25519_ChaChaPoly_BLAKE2s, which stratum v2 is supposedly using.
Client (works on localhost with the server snippet below, timeouts on a real stratum v2 server like slushpool’s):
import socket from noise.connection import NoiseConnection, Keypair sock = socket.socket() # stratum2 # sock.connect(('localhost', 2000)) sock.connect(('v2.stratum.slushpool.com', 3336)) # Create instance of NoiseConnection, set up to use NN handshake pattern, Curve25519 for # elliptic curve keypair, ChaCha20Poly1305 as cipher function and SHA256 for hashing. proto = NoiseConnection.from_name(b'Noise_NX_25519_ChaChaPoly_BLAKE2s') # Set role in this connection as initiator proto.set_as_initiator() # Enter handshake mode proto.start_handshake() # Perform handshake - as we are the initiator, we need to generate first message. # We don't provide any payload (although we could, but it would be cleartext for this pattern). message = proto.write_message() # Send the message to the responder - you may simply use sockets or any other way # to exchange bytes between communicating parties. sock.sendall(message) # Receive the message from the responder received = sock.recv(2048) print(received) # Feed the received message into noiseasia1.ethpool.org payload = proto.read_message(received) # As of now, the handshake should be finished (as we are using NN pattern). # Any further calls to write_message or read_message would raise NoiseHandshakeError exception. # We can use encrypt/decrypt methods of NoiseConnection now for encryption and decryption of messages. encrypted_message = proto.encrypt(b'This is an example payload') sock.sendall(encrypted_message) ciphertext = sock.recv(2048) plaintext = proto.decrypt(ciphertext) print(plaintext)
Server to run on localhost, to test the above code:
import socket from itertools import cycle from noise.connection import NoiseConnection, Keypair import base64 if __name__ == '__main__': s = socket.socket() s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) s.bind(('localhost', 2000)) s.listen(1) conn, addr = s.accept() print('Accepted connection from', addr) noise = NoiseConnection.from_name(b'Noise_NX_25519_ChaChaPoly_BLAKE2s') our_private = base64.b64decode('WAmgVYXkbT2bCtdcDwolI88/iVi/aV3/PHcUBTQSYmo=') noise.set_keypair_from_private_bytes(Keypair.STATIC, our_private) noise.set_as_responder() noise.start_handshake() # Perform handshake. Break when finished for action in cycle(['receive', 'send']): if noise.handshake_finished: break elif action == 'send': ciphertext = noise.write_message() conn.sendall(ciphertext) elif action == 'receive': data = conn.recv(2048) plaintext = noise.read_message(data) # Endless loop "echoing" received data while True: data = conn.recv(2048) if not data: break received = noise.decrypt(data) conn.sendall(noise.encrypt(received))
Basically, socket just gets closed, there’s no message back from server, nothing. Not sure if I gravely misunderstood their documentation (https://docs.google.com/document/d/1FadCWj-57dvhxsnFM_7X806qyvhR0u3i85607bGHxvg/edit#), or what, because I can’t get past the handshake.